![]() ![]() But you can’t be sure when the game will end, so it can come as a surprise. In the final scoring, merchant ships still in a player’s hand are counted as negatives, so playing them before the game end is best, but keeping them out of other player’s hands is good, too. Assessing the value of each card based on the current play situation is key to capturing ships and getting a good score at the end of game. Playing your high value cards when someone else also has high value cards out is usually best as you try to split players’ attention, but then you have less chance to get those other cards. There are multiple things that work together to keep things lively.Įvery turn, you must balance attacks on others with playing your own merchant ships is important. Loot isn’t complicated, but each game is exciting. Now you’ll see who’s the best pirate around! Strategy Each player’s final scoring is the gold value of all the captured merchant ships minus the gold of merchant ships in a player’s hand. The game ends when the draw pile is gone and one player is out of cards. Other actions allowed are to draw a card or discard a card (discarding is most important and strategic at the end of the game). The captains and admirals work as trumps, because the last card played wins. Anytime a merchant ship is not attacked, the player who first put it down can claim it when it becomes their turn again.ĭefending a high-value ship with the Admiral ![]() Even the player who played the merchant ship can capture it themselves by using a pirate ship. But once a pirate ship is played, any following player must choose a different color. Whatever merchant ship is played, all players have the opportunity to attack it with the pirate ship of any color they choose. The game centers around capturing merchant ships, either from other players or those that you play in front of you. But the way you use these cards make the game interesting. Loot consists entirely of three kinds of cards: merchant ships, where the gold is pirate ships, which are used to attack and capture merchant ships and the six trump cards, which are five pirate captains and an admiral. Let’s look at how to capture ships, win gold, and control the high seas. It’s been available in the United States since 2005 from publisher GameWright, but the newest version has updated artwork and comes in a metal tin.Įvery pirate is out for themselves and the battles can take surprising turns. Loot is one of the earliest games from designer Reiner Knizia. ![]() We play cards to capture or defend merchant ships. Arr, mateys! We be pirates, sailing the high seas in search of Loot. ![]()
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